Skull Servant Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Danger!? Jackalope?
SR Rarity
Danger!? Jackalope?
SR Rarity
Danger!? Jackalope?
DARK 3
Danger!? Jackalope?
  • ATK:

  • 500

  • DEF:

  • 2000


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.

SR Rarity
Danger!? Tsuchinoko?
SR Rarity
Danger!? Tsuchinoko?
SR Rarity
Danger!? Tsuchinoko?
DARK 3
Danger!? Tsuchinoko?
  • ATK:

  • 1300

  • DEF:

  • 0


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn.

UR Rarity
Fairy Tail - Snow
UR Rarity
Fairy Tail - Snow
UR Rarity
Fairy Tail - Snow
LIGHT 4
Fairy Tail - Snow
  • ATK:

  • 1850

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.

SR Rarity
Gozuki
SR Rarity
Gozuki
SR Rarity
Gozuki
EARTH 4
Gozuki
  • ATK:

  • 1700

  • DEF:

  • 800


During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn.

SR Rarity
King of the Skull Servants
SR Rarity
King of the Skull Servants
SR Rarity
King of the Skull Servants
DARK 1
King of the Skull Servants
  • ATK:

  • -1

  • DEF:

  • 0


The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.

SR Rarity
Mezuki
SR Rarity
Mezuki
SR Rarity
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.

N Rarity
Tearlaments Havnis
N Rarity
Tearlaments Havnis
N Rarity
Tearlaments Havnis
DARK 3
Tearlaments Havnis
  • ATK:

  • 1600

  • DEF:

  • 1000


When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.

UR Rarity
Tearlaments Reinoheart
UR Rarity
Tearlaments Reinoheart
UR Rarity
Tearlaments Reinoheart
WATER 4
Tearlaments Reinoheart
  • ATK:

  • 1500

  • DEF:

  • 2100


If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.

UR Rarity
Tearlaments Scheiren
UR Rarity
Tearlaments Scheiren
UR Rarity
Tearlaments Scheiren
DARK 4
Tearlaments Scheiren
  • ATK:

  • 1800

  • DEF:

  • 1300


During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.

N Rarity
The Lady in Wight
N Rarity
The Lady in Wight
N Rarity
The Lady in Wight
DARK 3
The Lady in Wight
  • ATK:

  • 0

  • DEF:

  • 2200


Face-up Level 3 or lower Zombie-Type monsters on the field, except "The Lady in Wight", cannot be destroyed by battle and are unaffected by Spell/Trap effects. This card's name becomes "Skull Servant" while it is in the Graveyard.

SR Rarity
Wightbaking
SR Rarity
Wightbaking
SR Rarity
Wightbaking
DARK 1
Wightbaking
  • ATK:

  • 300

  • DEF:

  • 200


This card's name becomes "Skull Servant" while in the GY. If a Level 3 or lower Zombie monster(s) you control would be destroyed by battle or card effect, you can discard this card, instead. If this card is sent to the GY: You can add 2 monsters with different names from your Deck to your hand, except "Wightbaking", that are either "Skull Servant" or mention it, then discard 1 card. You can only use this effect of "Wightbaking" once per turn.

N Rarity
Wightlord
N Rarity
Wightlord
N Rarity
Wightlord
LIGHT 1
Wightlord
  • ATK:

  • 300

  • DEF:

  • 200


This card's name becomes "Skull Servant" while in the GY. You can only use each of the following effects of "Wightlord" once per turn. If you have "Skull Servant" or "King of the Skull Servants" in your GY: You can send this card from your hand or field to the GY; send cards from the top of your Deck to the GY, up to the number of "Skull Servant" and "King of the Skull Servants" in your GY. You can banish this card from your GY, then target 1 "Skull Servant" or "King of the Skull Servants" in your GY; Special Summon it.

R Rarity
Wightprince
R Rarity
Wightprince
R Rarity
Wightprince
DARK 1
Wightprince
  • ATK:

  • 0

  • DEF:

  • 0


If this card is sent to the Graveyard: You can send 1"Skull Servant" and 1 "The Lady in Wight" from your hand and/or Deck to the Graveyard. You can banish 2 "Skull Servants" and this card from your Graveyard; Special Summon 1 "King of the Skull Servants" from your Deck. This card's name becomes "Skull Servant" while it is in the Graveyard.

R Rarity
Wulf, Lightsworn Beast
R Rarity
Wulf, Lightsworn Beast
R Rarity
Wulf, Lightsworn Beast
LIGHT 4
Wulf, Lightsworn Beast
  • ATK:

  • 2100

  • DEF:

  • 300


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it.

N Rarity
Skull Servant
N Rarity
Skull Servant
N Rarity
Skull Servant
DARK 1
Skull Servant
  • ATK:

  • 300

  • DEF:

  • 200


A skeletal ghost that isn't strong but can mean trouble in large numbers.

N Rarity
Felis, Lightsworn Archer
N Rarity
Felis, Lightsworn Archer
N Rarity
Felis, Lightsworn Archer
LIGHT 4
Felis, Lightsworn Archer
  • ATK:

  • 1100

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY.

SR Rarity
Weiss, Lightsworn Archfiend
SR Rarity
Weiss, Lightsworn Archfiend
SR Rarity
Weiss, Lightsworn Archfiend
LIGHT 4
Weiss, Lightsworn Archfiend
  • ATK:

  • 0

  • DEF:

  • 1700


You can place 1 other "Lightsworn" card from your hand on top of the Deck; Special Summon this card from your hand, then send the top 2 cards of your Deck to the GY. If this card is sent from the Deck to the GY: You can target 1 "Lightsworn" monster in your GY, except "Weiss, Lightsworn Archfiend"; Special Summon it. You can only use each effect of "Weiss, Lightsworn Archfiend" once per turn.

UR Rarity
Card Destruction
UR Rarity
Card Destruction
UR Rarity
Card Destruction
Spell Normal
Card Destruction

    Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

    UR Rarity
    Charge of the Light Brigade
    UR Rarity
    Charge of the Light Brigade
    UR Rarity
    Charge of the Light Brigade
    Spell Normal
    Charge of the Light Brigade

      Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.

      UR Rarity
      Foolish Burial
      UR Rarity
      Foolish Burial
      UR Rarity
      Foolish Burial
      Spell Normal
      Foolish Burial

        Send 1 monster from your Deck to the GY.



        Tag(s):

        SR Rarity
        Left Arm Offering
        SR Rarity
        Left Arm Offering
        SR Rarity
        Left Arm Offering
        Spell Normal
        Left Arm Offering

          If you have 2 or more other cards in your hand: Banish your entire hand; add 1 Spell from your Deck to your hand. You cannot Set Spells/Traps during the turn you activate this card.

          UR Rarity
          That Grass Looks Greener
          UR Rarity
          That Grass Looks Greener
          UR Rarity
          That Grass Looks Greener
          Spell Normal
          That Grass Looks Greener

            If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.

            UR Rarity
            Triple Tactics Talent
            UR Rarity
            Triple Tactics Talent
            UR Rarity
            Triple Tactics Talent
            Spell Normal
            Triple Tactics Talent

              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



              Tag(s):

              Extra Deck

              SR Rarity
              Mudragon of the Swamp
              SR Rarity
              Mudragon of the Swamp
              SR Rarity
              Mudragon of the Swamp
              WATER 4
              Mudragon of the Swamp
              • ATK:

              • 1900

              • DEF:

              • 1600


              2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

              SR Rarity
              Tearlaments Kitkallos
              SR Rarity
              Tearlaments Kitkallos
              SR Rarity
              Tearlaments Kitkallos
              DARK 5
              Tearlaments Kitkallos
              • ATK:

              • 2300

              • DEF:

              • 1200


              1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.

              SR Rarity
              Dark Dimension Soldier
              SR Rarity
              Dark Dimension Soldier
              SR Rarity
              Dark Dimension Soldier
              DARK 5
              Dark Dimension Soldier
              • ATK:

              • 1200

              • DEF:

              • 2400


              1 Tuner + 1+ non-Tuner monsters You can banish 1 card from your hand, then target 1 of your banished DARK monsters; Special Summon that monster in face-up or face-down Defense Position. During the End Phase: Inflict 100 damage to your opponent for each Set card on the field. You can only use each effect of "Dark Dimension Soldier" once per turn.

              UR Rarity
              Evilswarm Exciton Knight
              UR Rarity
              Evilswarm Exciton Knight
              UR Rarity
              Evilswarm Exciton Knight
              LIGHT
              Evilswarm Exciton Knight
              • ATK:

              • 1900

              • DEF:

              • 0


              2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

              R Rarity
              Kikinagashi Fucho
              R Rarity
              Kikinagashi Fucho
              R Rarity
              Kikinagashi Fucho
              WIND
              Kikinagashi Fucho
              • ATK:

              • 0

              • DEF:

              • 0


              2 Level 1 monsters Unaffected by other cards' effects. Once per turn (Quick Effect): You can detach 2 materials from this card; for the rest of this turn, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card.

              SR Rarity
              Number 60: Dugares the Timeless
              SR Rarity
              Number 60: Dugares the Timeless
              SR Rarity
              Number 60: Dugares the Timeless
              FIRE
              Number 60: Dugares the Timeless
              • ATK:

              • 1200

              • DEF:

              • 1200


              2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.

              Need 19 UR

              UR Rarity
              Fairy Tail - Snow1 card
              UR Rarity
              Lightsworn Dragonling3 card
              UR Rarity
              Tearlaments Reinoheart3 card
              UR Rarity
              Tearlaments Scheiren2 card
              UR Rarity
              Evilswarm Exciton Knight1 card
              UR Rarity
              Zoodiac Drident1 card
              UR Rarity
              Card Destruction1 card
              UR Rarity
              Charge of the Light Brigade3 card
              UR Rarity
              Foolish Burial1 card
              UR Rarity
              That Grass Looks Greener1 card
              UR Rarity
              Triple Tactics Talent1 card
              UR Rarity
              Triple Tactics Thrust1 card

              Main: 60 Extra: 15

              SR Rarity
              2 cardDanger!? Jackalope?
              SR Rarity
              2 cardDanger!? Jackalope?
              Danger!? Jackalope?
              DARK 3
              Danger!? Jackalope?
              • ATK:

              • 500

              • DEF:

              • 2000


              You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Jackalope?", Special Summon 1 "Danger!? Jackalope?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 "Danger!" monster from your Deck in Defense Position, except "Danger!? Jackalope?". You can only use this effect of "Danger!? Jackalope?" once per turn.


              SR Rarity
              2 cardDanger!? Tsuchinoko?
              SR Rarity
              2 cardDanger!? Tsuchinoko?
              Danger!? Tsuchinoko?
              DARK 3
              Danger!? Tsuchinoko?
              • ATK:

              • 1300

              • DEF:

              • 0


              You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn.


              UR Rarity
              1 cardFairy Tail - Snow
              UR Rarity
              1 cardFairy Tail - Snow
              Fairy Tail - Snow
              LIGHT 4
              Fairy Tail - Snow
              • ATK:

              • 1850

              • DEF:

              • 1000


              If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


              SR Rarity
              3 cardGozuki
              SR Rarity
              3 cardGozuki
              Gozuki
              EARTH 4
              Gozuki
              • ATK:

              • 1700

              • DEF:

              • 800


              During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn.


              SR Rarity
              3 cardKing of the Skull Servants
              SR Rarity
              3 cardKing of the Skull Servants
              King of the Skull Servants
              DARK 1
              King of the Skull Servants
              • ATK:

              • -1

              • DEF:

              • 0


              The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.


              UR Rarity
              3 cardLightsworn Dragonling
              UR Rarity
              3 cardLightsworn Dragonling
              Lightsworn Dragonling
              LIGHT 4
              Lightsworn Dragonling
              • ATK:

              • 1500

              • DEF:

              • 1300


              If you have a "Lightsworn" monster in your GY: You can Special Summon this card from your hand. If this card is Special Summoned: You can send 1 "Lightsworn" card from your Deck to the GY, except "Lightsworn Dragonling". If this card is sent to the GY: You can add 1 Dragon monster with 3000 ATK/2600 DEF from your Deck to your hand. You can only use each effect of "Lightsworn Dragonling" once per turn.


              SR Rarity
              2 cardLumina, Lightsworn Summoner
              SR Rarity
              2 cardLumina, Lightsworn Summoner
              Lumina, Lightsworn Summoner
              LIGHT 3
              Lumina, Lightsworn Summoner
              • ATK:

              • 1000

              • DEF:

              • 1000


              Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your GY; Special Summon that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.


              SR Rarity
              2 cardMezuki
              SR Rarity
              2 cardMezuki
              Mezuki
              EARTH 4
              Mezuki
              • ATK:

              • 1700

              • DEF:

              • 800


              You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


              N Rarity
              1 cardTearlaments Havnis
              N Rarity
              1 cardTearlaments Havnis
              Tearlaments Havnis
              DARK 3
              Tearlaments Havnis
              • ATK:

              • 1600

              • DEF:

              • 1000


              When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.


              UR Rarity
              3 cardTearlaments Reinoheart
              UR Rarity
              3 cardTearlaments Reinoheart
              Tearlaments Reinoheart
              WATER 4
              Tearlaments Reinoheart
              • ATK:

              • 1500

              • DEF:

              • 2100


              If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.


              UR Rarity
              2 cardTearlaments Scheiren
              UR Rarity
              2 cardTearlaments Scheiren
              Tearlaments Scheiren
              DARK 4
              Tearlaments Scheiren
              • ATK:

              • 1800

              • DEF:

              • 1300


              During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.


              N Rarity
              2 cardThe Lady in Wight
              N Rarity
              2 cardThe Lady in Wight
              The Lady in Wight
              DARK 3
              The Lady in Wight
              • ATK:

              • 0

              • DEF:

              • 2200


              Face-up Level 3 or lower Zombie-Type monsters on the field, except "The Lady in Wight", cannot be destroyed by battle and are unaffected by Spell/Trap effects. This card's name becomes "Skull Servant" while it is in the Graveyard.


              SR Rarity
              3 cardWightbaking
              SR Rarity
              3 cardWightbaking
              Wightbaking
              DARK 1
              Wightbaking
              • ATK:

              • 300

              • DEF:

              • 200


              This card's name becomes "Skull Servant" while in the GY. If a Level 3 or lower Zombie monster(s) you control would be destroyed by battle or card effect, you can discard this card, instead. If this card is sent to the GY: You can add 2 monsters with different names from your Deck to your hand, except "Wightbaking", that are either "Skull Servant" or mention it, then discard 1 card. You can only use this effect of "Wightbaking" once per turn.


              N Rarity
              3 cardWightlord
              N Rarity
              3 cardWightlord
              Wightlord
              LIGHT 1
              Wightlord
              • ATK:

              • 300

              • DEF:

              • 200


              This card's name becomes "Skull Servant" while in the GY. You can only use each of the following effects of "Wightlord" once per turn. If you have "Skull Servant" or "King of the Skull Servants" in your GY: You can send this card from your hand or field to the GY; send cards from the top of your Deck to the GY, up to the number of "Skull Servant" and "King of the Skull Servants" in your GY. You can banish this card from your GY, then target 1 "Skull Servant" or "King of the Skull Servants" in your GY; Special Summon it.


              R Rarity
              2 cardWightprince
              R Rarity
              2 cardWightprince
              Wightprince
              DARK 1
              Wightprince
              • ATK:

              • 0

              • DEF:

              • 0


              If this card is sent to the Graveyard: You can send 1"Skull Servant" and 1 "The Lady in Wight" from your hand and/or Deck to the Graveyard. You can banish 2 "Skull Servants" and this card from your Graveyard; Special Summon 1 "King of the Skull Servants" from your Deck. This card's name becomes "Skull Servant" while it is in the Graveyard.


              R Rarity
              2 cardWightprincess
              R Rarity
              2 cardWightprincess
              Wightprincess
              LIGHT 3
              Wightprincess
              • ATK:

              • 1600

              • DEF:

              • 0


              This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.


              R Rarity
              3 cardWulf, Lightsworn Beast
              R Rarity
              3 cardWulf, Lightsworn Beast
              Wulf, Lightsworn Beast
              LIGHT 4
              Wulf, Lightsworn Beast
              • ATK:

              • 2100

              • DEF:

              • 300


              Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY: Special Summon it.


              N Rarity
              2 cardSkull Servant
              N Rarity
              2 cardSkull Servant
              Skull Servant
              DARK 1
              Skull Servant
              • ATK:

              • 300

              • DEF:

              • 200


              A skeletal ghost that isn't strong but can mean trouble in large numbers.


              N Rarity
              3 cardFelis, Lightsworn Archer
              N Rarity
              3 cardFelis, Lightsworn Archer
              Felis, Lightsworn Archer
              LIGHT 4
              Felis, Lightsworn Archer
              • ATK:

              • 1100

              • DEF:

              • 2000


              Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY.


              SR Rarity
              2 cardShinobi Necro
              SR Rarity
              2 cardShinobi Necro
              Shinobi Necro
              DARK 2
              Shinobi Necro
              • ATK:

              • 800

              • DEF:

              • 0


              If another Zombie monster is Special Summoned from your GY while you control this monster (except during the Damage Step): You can draw 1 card, then discard 1 card. If this card in the GY is banished face-up to activate an effect, or by an effect: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shinobi Necro" once per turn.


              SR Rarity
              3 cardWeiss, Lightsworn Archfiend
              SR Rarity
              3 cardWeiss, Lightsworn Archfiend
              Weiss, Lightsworn Archfiend
              LIGHT 4
              Weiss, Lightsworn Archfiend
              • ATK:

              • 0

              • DEF:

              • 1700


              You can place 1 other "Lightsworn" card from your hand on top of the Deck; Special Summon this card from your hand, then send the top 2 cards of your Deck to the GY. If this card is sent from the Deck to the GY: You can target 1 "Lightsworn" monster in your GY, except "Weiss, Lightsworn Archfiend"; Special Summon it. You can only use each effect of "Weiss, Lightsworn Archfiend" once per turn.


              UR Rarity
              1 cardCard Destruction
              UR Rarity
              1 cardCard Destruction
              Card Destruction
              Spell Normal
              Card Destruction

                Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


                UR Rarity
                3 cardCharge of the Light Brigade
                UR Rarity
                3 cardCharge of the Light Brigade
                Charge of the Light Brigade
                Spell Normal
                Charge of the Light Brigade

                  Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


                  UR Rarity
                  1 cardFoolish Burial
                  UR Rarity
                  1 cardFoolish Burial
                  Foolish Burial
                  Spell Normal
                  Foolish Burial

                    Send 1 monster from your Deck to the GY.




                    Tag(s):

                    SR Rarity
                    3 cardLeft Arm Offering
                    SR Rarity
                    3 cardLeft Arm Offering
                    Left Arm Offering
                    Spell Normal
                    Left Arm Offering

                      If you have 2 or more other cards in your hand: Banish your entire hand; add 1 Spell from your Deck to your hand. You cannot Set Spells/Traps during the turn you activate this card.


                      UR Rarity
                      1 cardThat Grass Looks Greener
                      UR Rarity
                      1 cardThat Grass Looks Greener
                      That Grass Looks Greener
                      Spell Normal
                      That Grass Looks Greener

                        If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                        UR Rarity
                        1 cardTriple Tactics Talent
                        UR Rarity
                        1 cardTriple Tactics Talent
                        Triple Tactics Talent
                        Spell Normal
                        Triple Tactics Talent

                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                          Tag(s):

                          UR Rarity
                          1 cardTriple Tactics Thrust
                          UR Rarity
                          1 cardTriple Tactics Thrust
                          Triple Tactics Thrust
                          Spell Normal
                          Triple Tactics Thrust

                            If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                            SR Rarity
                            1 cardMudragon of the Swamp
                            SR Rarity
                            1 cardMudragon of the Swamp
                            Mudragon of the Swamp
                            WATER 4
                            Mudragon of the Swamp
                            • ATK:

                            • 1900

                            • DEF:

                            • 1600


                            2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                            SR Rarity
                            1 cardTearlaments Kitkallos
                            SR Rarity
                            1 cardTearlaments Kitkallos
                            Tearlaments Kitkallos
                            DARK 5
                            Tearlaments Kitkallos
                            • ATK:

                            • 2300

                            • DEF:

                            • 1200


                            1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.


                            SR Rarity
                            1 cardDark Dimension Soldier
                            SR Rarity
                            1 cardDark Dimension Soldier
                            Dark Dimension Soldier
                            DARK 5
                            Dark Dimension Soldier
                            • ATK:

                            • 1200

                            • DEF:

                            • 2400


                            1 Tuner + 1+ non-Tuner monsters You can banish 1 card from your hand, then target 1 of your banished DARK monsters; Special Summon that monster in face-up or face-down Defense Position. During the End Phase: Inflict 100 damage to your opponent for each Set card on the field. You can only use each effect of "Dark Dimension Soldier" once per turn.


                            SR Rarity
                            1 cardThe Executor of the Underworld - Pluto
                            SR Rarity
                            1 cardThe Executor of the Underworld - Pluto
                            The Executor of the Underworld - Pluto
                            DARK 5
                            The Executor of the Underworld - Pluto
                            • ATK:

                            • 2300

                            • DEF:

                            • 0


                            1 Tuner + 1+ non-Tuner monsters (This card is always treated as a "The Agent" card.) Once per turn: You can banish 1 monster from your GY, then target 1 Effect Monster on the field; change it to face-down Defense Position. This is a Quick Effect if "The Sanctuary in the Sky" is on the field or in either GY. You can banish this card from your GY; add 1 "The Sanctuary in the Sky" from your Deck or GY to your hand. You can only use this effect of "The Executor of the Underworld - Pluto" once per turn.


                            UR Rarity
                            1 cardEvilswarm Exciton Knight
                            UR Rarity
                            1 cardEvilswarm Exciton Knight
                            Evilswarm Exciton Knight
                            LIGHT
                            Evilswarm Exciton Knight
                            • ATK:

                            • 1900

                            • DEF:

                            • 0


                            2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                            R Rarity
                            1 cardKikinagashi Fucho
                            R Rarity
                            1 cardKikinagashi Fucho
                            Kikinagashi Fucho
                            WIND
                            Kikinagashi Fucho
                            • ATK:

                            • 0

                            • DEF:

                            • 0


                            2 Level 1 monsters Unaffected by other cards' effects. Once per turn (Quick Effect): You can detach 2 materials from this card; for the rest of this turn, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card.


                            SR Rarity
                            1 cardMinerva, the Exalted Lightsworn
                            SR Rarity
                            1 cardMinerva, the Exalted Lightsworn
                            Minerva, the Exalted Lightsworn
                            LIGHT
                            Minerva, the Exalted Lightsworn
                            • ATK:

                            • 2000

                            • DEF:

                            • 800


                            2 Level 4 monsters You can detach 1 material from this card; send the top 3 cards of your Deck to the GY, then draw cards equal to the number of "Lightsworn" cards sent to the GY by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can send the top 3 cards of your Deck to the GY, then you can destroy cards on the field up to the number of "Lightsworn" cards sent to the GY by this effect. You can only use each effect of "Minerva, the Exalted Lightsworn" once per turn.


                            SR Rarity
                            1 cardNumber 103: Ragnazero
                            SR Rarity
                            1 cardNumber 103: Ragnazero
                            Number 103: Ragnazero
                            WATER
                            Number 103: Ragnazero
                            • ATK:

                            • 2400

                            • DEF:

                            • 1200


                            2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.


                            SR Rarity
                            1 cardNumber 26: Spaceway Octobypass
                            SR Rarity
                            1 cardNumber 26: Spaceway Octobypass
                            Number 26: Spaceway Octobypass
                            LIGHT
                            Number 26: Spaceway Octobypass
                            • ATK:

                            • 800

                            • DEF:

                            • 2400


                            2 Level 3 monsters At the start of the Battle Phase: You can detach 1 material from this card; during this Battle Phase, a player can only attack with 1 monster, and its attack(s) becomes a direct attack. You can only use this effect of "Number 26: Spaceway Octobypass" once per turn. At the end of the Damage Step, if a monster inflicted battle damage by a direct attack: Give control of the monster that attacked to the turn player's opponent.


                            SR Rarity
                            1 cardNumber 60: Dugares the Timeless
                            SR Rarity
                            1 cardNumber 60: Dugares the Timeless
                            Number 60: Dugares the Timeless
                            FIRE
                            Number 60: Dugares the Timeless
                            • ATK:

                            • 1200

                            • DEF:

                            • 1200


                            2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                            N Rarity
                            1 cardNumber 61: Volcasaurus
                            N Rarity
                            1 cardNumber 61: Volcasaurus
                            Number 61: Volcasaurus
                            FIRE
                            Number 61: Volcasaurus
                            • ATK:

                            • 2500

                            • DEF:

                            • 1000


                            2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.


                            R Rarity
                            1 cardNumber 75: Bamboozling Gossip Shadow
                            R Rarity
                            1 cardNumber 75: Bamboozling Gossip Shadow
                            Number 75: Bamboozling Gossip Shadow
                            WIND
                            Number 75: Bamboozling Gossip Shadow
                            • ATK:

                            • 1000

                            • DEF:

                            • 2600


                            2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.


                            SR Rarity
                            1 cardThe Phantom Knights of Break Sword
                            SR Rarity
                            1 cardThe Phantom Knights of Break Sword
                            The Phantom Knights of Break Sword
                            DARK
                            The Phantom Knights of Break Sword
                            • ATK:

                            • 2000

                            • DEF:

                            • 1000


                            2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


                            N Rarity
                            1 cardZoodiac Chakanine
                            N Rarity
                            1 cardZoodiac Chakanine
                            Zoodiac Chakanine
                            EARTH
                            Zoodiac Chakanine
                            • ATK:

                            • -1

                            • DEF:

                            • -1


                            2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.


                            UR Rarity
                            1 cardZoodiac Drident
                            UR Rarity
                            1 cardZoodiac Drident
                            Zoodiac Drident
                            EARTH
                            Zoodiac Drident
                            • ATK:

                            • -1

                            • DEF:

                            • -1


                            4 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it.



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